Axe, Elder Futhark Rune, Vegvísir
316L Stainless Steel
1 ½" x 1 ⅝" (37×40 mm)
Elder Futhark Rune
The Elder Futhark is the oldest form of the runic alphabet, with a Germanic character, used from the 2nd to the 8th century. About 350 inscriptions of this type of alphabet have survived, mainly from the Jutland Peninsula and Skåne. As a result of phonetic processes in Germanic languages, it was replaced in Scandinavia by the reduced so-called Younger Fuþark, and in Anglo-Saxon areas by the 28-character, and later 31-character Fuþork.
According to Norse beliefs, runes were given to people by the god Odin. Runes were also taught by Heimdall.
It is believed that runes are symbols working on the principle of “radiation of shapes”. Each symbol evokes subtle energies from the spiritual world and the cosmos. In addition, runes influence the subconscious by activating mental forces that are hidden under the threshold of consciousness. Nowadays, runes are used by some people to shape their personality (i.e. to strengthen certain features of the adept and eliminate others such as fear, anxiety, etc.).
|Fehu||f||the mobile property, power.||More about this rune|
|Uruz||u, v||aurochs – the primal forming force; Audhumla in the Edda, or drizzle – the primal fertilizing essence.||More about this rune|
|Thurisaz||th||Ása-Thórr, the enemy of unfriendly forces.||More about this rune|
|Ansuz||a||Ódhinn of the Æsir.||More about this rune|
|Raidho||r||The solar wagon, and the chariot of Thórr.||More about this rune|
|Kenaz||k||The controlled fire, cremation. The Gothic and Old Norse names are secondary – internal fire, inflammation, etc.||More about this rune|
|Gebo||g||That which is exchanged between gods and men.||More about this rune|
|Wunjo||w||Relationship of beings descended from the same source.||More about this rune|
|Hagalaz||h||Icy egg or seed of primal cosmic life and pattern.||More about this rune|
|Naudhiz||n||Need-fire and deliverance from distress.||More about this rune|
|Isa||i||Primal matter/antimatter.||More about this rune|
|Jera||j||Life cycle, the cycle of the sun.||More about this rune|
|Eihwaz||æ / e-i||yew as the tree of life and death – the world-tree, Yggdrasill.||More about this rune|
|Perthro||p||Divination as an indicator of ørlög, the “primal laws.”||More about this rune|
|Elhaz||z||Protective force, valkyrjur.||More about this rune|
|Sowilo||s||The holy solar wheel.||More about this rune|
|Tiwaz||t||The sky god.||More about this rune|
|Berkano||b||The numen of the birch as the earth mother.||More about this rune|
|Ehwaz||e||The twin gods or heroes in equine aspect.||More about this rune|
|Mannaz||m||The divine ancestor and sky father.||More about this rune|
|Laguz||l||Life energy and organic growth.||More about this rune|
|Ingwaz||ŋ / ng||The earth god.||More about this rune|
|Dagaz||d||The light of day.||More about this rune|
|Othala||o||Immobile hereditary property.||More about this rune|
Vegvisir is a compass that guides us through the hardships of life, helping us always find our way home. The old Scandinavian peoples roared Vegvisir on the beaks of their boats before the expedition. It was supposed to protect them from failures and bad events. It was also used for purely magical purposes. Painted on a forehead, it protected the body during astral travels and activities that required non-physical wandering outside its body. The compass always marked the way to a safe haven and a safe place. Each part of Vegvisir has its own meaning. The arched lines have to receive and release energy (depending on whether they are directed inwards or outwards), providing the right flow. The short lines that intersect the main arms are the accumulators that increase the energy passing through them and thicken it. Wheels, on the other hand, are mirrors that reflect and send energy back to its source. The rake-like elements act as a net to catch the necessary vibrations from the world around us.
Vegvisir is a part of Galdrastafir – runic magic in which seals and symbols with a very strong effect are created. Galdra (magic) and stafir (sticks/lines) are a kind of modification and transformation of runes in the direction of creating a symbol with very strong energy, oriented towards a specific goal. The original notes come from the turn of the 16th and 17th centuries from the Icelandic grimoire called Galdrabók. There are 47 spells in it, and one of them is Vegvisir.